Olympic Comic Relief

And so the Olympics are over. Yes, that great sporting event where athletes from all over the world come together in the name of peace, hope, and goodwill towards all humankind irrespective of race, creed or religion (The 6 o’clock news must be showing a parallel world). I enjoyed watching the Olympics, and I enjoyed watching people’s hard work pay off. I even enjoyed the comic relief by the sports commentators; in this case, specifically NBC’s:

 

Top nine comments made by NBC sports commentators:

1. Weight-lifting commentator: “This is Gregoriava from Bulgaria. I saw her snatch this morning during her warm up and it was amazing.”

2. Dressage commentator: “This is really a lovely horse and I speak from personal experience since I once mounted her mother.”

3. Paul Hamm, Gymnast: “I owe a lot to my parents, especially my mother and father.”

4. Boxing Analyst: “Sure there have been injuries, and even some deaths in boxing, but none of them really that serious.”

5. Softball announcer: “If history repeats itself, I should think we can expect the same thing again.”

6. Basketball analyst: “He dribbles a lot and the opposition doesn’t like it. In fact you can see it all over their faces.”

7. At the rowing medal ceremony: “Ah, isn’t that nice, the wife of the IOC president is hugging the cox of the British crew.”

8. Soccer commentator: “Julian Dicks is everywhere. It’s like they’ve got eleven Dicks on the field.”

9. Tennis commentator: “One of the reasons Andy is playing so well is that, before the final round, his wife takes out his balls and kisses them… Oh my God, what have I just said?”

Afterthoughts: Yuen

The afterthoughts for “Yuen”, found at this link.

 

Afterthoughts
This used to be a flashback sequence from the main story of Yuen, but I now relegate it to a side-story because the story is so simple there’s no need to actually relate it in the main story. Also, the art has changed a far bit.

When I first finished this story, I didn’t like it all that much because the message is rather overt. I don’t particularly like it when the “point” of the story has to be told to the audiences via anything written, be it dialogue or narrative voice (as Nezha does near the end). I prefer my messages subtle; to prompt the readers to think about whatever themes I bring up in my stories – but unfortunately I’m beginning to wonder about the merits of such subtlety. Sure, no one gets preached at, but disguising a story with a message as typical genre fare may mean people won’t bother looking beneath the surface because they feel they won’t find anything. I have the feeling the other short story I’m doing now, Blood of Snow, would fall into that category.

And then, there are other points of subtlety that may not make it across to the reader. For example, on page 13, the story tells you Nezha was once a human. What the story doesn’t tell you, is that if Nezha was once mortal, then he would most certainly have had a human mother too. When Nezha considers Lu-wha’s request, he was actually remembering his own mortal mother – and his decision to help Lu-wha was strongly influenced by that. But because I didn’t spell it out in a story when lots of things are spelled out, I wonder if that point just flew over people’s heads.

All in all, I’ll probably keep the same tone of voice when I write the main story of Yuen. Yuen is a rather philosophical story and it will be difficult to help people understand its points if I be too subtle about it.

Afterthoughts: A Girl Called Marian

I decided to add some of my afterthoughts to my short stories (those where I HAD afterthoughts, that is). I’ve been meaning to do this some time, and finally here’s the one for “A Girl Called Marian”, which is more necessary than you’ll think because it’s a prologue to a longer story. The link to the 16-page prologue is here.

 

Afterthoughts
After this section, the story launches straight into Chapter 1 of N.S.E.W., the main body of the story. I believe this prologue sets the right tone for the actual body of the story, since it deals strongly with loss and regret – themes that are not only central to the main story, but also to the Classic Western. Marian may be full of regret at the end of this story, but that doesn’t mean her life would have been fantastic had she chose to wait for East to come back instead. Women in Westerns have limited choices and career paths. If Marian hadn’t hooked up with the local rich guy for at least a more luxurious and stable lifestyle, the alternative would be to wait as a milkmaid for whenever East decides to come back. She can either fulfil the romantic Western ideal of waiting for the man she loves to return, or she can be more materialistic and choose the man she doesn’t love; but has lots of money. In the end, it seems a choice between love and money, but is really a choice between idealism and realism. The world of N.S.E.W. is not a fairy-tale one.

When I consider Marian (and other women characters in N.S.E.W.), their plight is an important part of the story, something conventional Westerns never address much. Lurking beneath every bounty-huntin’, gun-totin’, frontier-exploring Western story is the fact that women were an oppressed lot in that kind of society. Their problems are usually considered in afterthought, if at all, after the smoke has cleared and heroics has been demonstrated (by the men). I guess this story was written as a rebuke to the typical romantic view of the Wild Wild West, where the good guy shoots the bad buy, saves the girl, ride off into the sunset and live happy ever after.

Recommendation: JoJo’s Bizarre Adventure

I’ve decided it would be a good public service to make short overviews and recommendations of mangas, comics, movies, novels, and art I have encountered and believe are worth a look (actually, it helps me keep track of what I’ve read). My tastes are pretty wide, but seeing this is a recommendation page, I will be leaning towards titles most people may never have heard of. This first one, JoJo’s Bizarre Adventure, will probably be familiar only to “hardcore” shonen manga fans – it’s certainly off the beaten track.

 

JoJo's Bizarre AdventureJoJo’s Bizarre Adventure (Hirohiko Araki)
Shonen Jump, over 75 volumes? (1987 ~ present?)

Bizarre doesn’t begin to describe this, and I’m just talking about the art. If you’re into pages and pages of magical warriors duking it out in gruesome, bloody and surprisingly innovative battles, then this grotesquely drawn manga will be your cup of tea (if you can get over how weird it looks). Mind you, this falls squarely into the “Shonen Fighting” genre, and if you hate the idea of muscular macho-men, minimal character development and over-the-top combat in the first place, you won’t like this at all no matter how innovative it is.

 

Plot
As for the plot, what plot? Nobody ever reads stuff like this for the plot. Loosely speaking, the series is divided into 6 sections, mostly detailing the adventures of the Joestar family; JOnathan JOestar, JOseph JOestar, JOtaro KuJO, JOsuke Higashikata, GIOrno GIOrvanna, and JOsephine KuJO. I believe the THIRD section, involving Jotaro Kujo, is the best in the series, though I really liked the innovative combat in the fourth section. You can skip the first 2 sections, because knowledge of it isn’t necesssary to understand the rest of the series.

 

Why I recommmend this
The innovation of the combat system, ofcourse. That’s the only reason why anyone ever reads JoJo. This may be a typical shonen-fight manga, but unlike most fighting manga, the dueling is often surprisingly cerebral. That is because the fighters don’t rely on ki-blasts or complex martial arts manouevers, but on the use of stands, which is like a magical alter-ego of yourself. Each stand has it’s own unique abilities, strengths, weaknesses, limitations and method of use. Battles often rely on finding the abilities, strengths and weaknesses of the enemy’s stand, leading to a tactical struggle where both sides race to eliminate the opponents. And the abilities of the stands can often be very, very strange – and sometimes entirely non-physical. The flexibility in which the users use their stands, and how the heroes figure out the ability of the enemy’s stand can be rivetting and at times brilliant.

JoJo’s Bizarre Adventure” is a remedy to a genre inhabited by tired cliches, where villains and heroes explain their special attacks in excruciating detail, and fights are won by pounding the other side into dust. Luckily, no villain in JoJo is dumb enough to explain their stand the the enemy. Finding where the villain is hiding while avoiding the enemy’s stand is one of the highlights of the combat. Nobody stands around offering blow-by-blow commentary as their friends are being gutted either, which is another antidote to the one-on-one fighting in so many manga when five-on-one will get the job done much faster. JoJo also eschews the Pokemon mind-set where stands battle each other – the stands directly attack the users, which is the smart thing to do since the users themselves are the most vulnerable part of their stands.

All-in-all, a fighting manga with a brain, which is rarer than you’ll think in this genre.