The Waking: Interview with Rivkah!

Manifest: I’m going to be at Manifest from 23rd-25th September!

 

Interview with Rivkah
This is the top secret Interview with Rivkah I’ve been nurturing for the past couple of weeks. The editted “meat” version is up on MangaLife, whereas the extended “fat” version is up here.

 

There are some people out there I’ve wanted to interview for some time, and fellow TOKYOPOP creator Rivkah happens to be one of them. For those who don’t already know (and I believe that’s very few of you), Rivkah is the creator of “Steady Beat”, which will be premiering on the shelves of your nearest bookstore on October 11.

Rivkah and I have known each other online for a long time, which just makes this interview all the more interesting. Since I know her background, it occurred to me that another regular interview would be uninteresting – not only to me, but also to the readers.

So, I instead endeavoured to mix in some unusual questions – in order to probe the mind of The Rivkah, but also to pose some complex themes (just to make everyone think).

 

Q. Now, I know all about you, Rivkah, but please tell the readers a bit about yourself.

Why are the most difficult questions always first? I never know what to say about myself!

Well, let’s see. I have brown hair and brown eyes. I stand about 5’7” tall. I come from a family of nine, but we’re hardly ever in the same place at once. I enjoy bubble baths, driving fast cars (not that I actually own one), and good company. I like to debate politics, religion, and the publishing and comics industry. Other than that…I just draw and write comics, right?

I’ve always kinda dabbled in art and writing, but I didn’t get serious about it until a few years ago when one day I just woke up and was like, “this is what I’m going to do.” It really makes you believe in fate. I’d always had an interest and love for the arts, but not the burning passion that just ignited in my heart. It made me give up the publishing company I’d started a year before and a pretty successful career, but what can I say? When you’re meant to do something, you do it, and you get rid of everything that gets in your way.

 

Q. And about “Steady Beat”, your book coming out with TokyoPop in October this year?

The main premise of the story is about a girl named Leah who realizes that her sister is gay. But as the series progresses, it evolves into something a lot more than just a story between sisters—or even a coming out story. “Steady Beat” takes place in the city I grew up in a midsized Southern town, Austin, Texas. There are a lot of stereotypes I try to break, but also to uphold in order to express the colorful nature of middle America.

On the other hand, the culture is often overshadowed by fundamentalists. The two main characters in “Steady Beat” are the daughters of a Republican State Senator who courts some very Christian fundamentalist constituents. She’s often caught between her own values, and those of the people she represents.

So you have two sides of a very diverse equation. Leah is like most young people our age—relatively open minded and culturally aware. However, it’s sometimes difficult to overcome the bias of the community you grew up in. It’s her internal struggle of loving her sister and confusion over a variety of cultural values and interfamily relationships that creates the main drive for the series.

And, it’s also a love story. When Leah isn’t angsting over the problems in her head, she’s getting caught up in the struggles of relationships, school, and self-discovery.

Steady Beat is currently slated for three volumes, but I hope to make it into nine should it proves successful. That’s entirely up to TOKYOPOP and my readers, though, now isn’t it?

 

Q. What I find most interesting about “Steady” Beat is that it has strong political overtones. This is something unique in the current manga landscape, because while Japanese manga has schoolgirls and politics, the two don’t mix much. It’s a distinct cultural difference, because the Japanese are not politically active like Americans.

As I mentioned before, “Steady Beat” takes place my hometown—Austin, Texas, USA—and the people here are very politically active. So I guess it’s something I take for granted, hence the political overtones in “Steady Beat.” By no means is it about politics—but politics do play a very large role in why the characters act the way they do. It’s different in other parts of the country, but in the South, having a gay daughter could ruin your career, or boost it, depending which camp you hail from.

From what I’ve seen from afar, Japanese youth don’t seem very politically active. But Americans like taking sides–and we do it well–whether it’s for the better or the worse. At my high school, we had debate club, a student UN, and youth groups active in politics, including mock legislative sessions in government class. It’s a very different landscape from Japan–at least as I’ve been lead to believe.

 

Q. Do you think this cultural-political element will make Steady Beat more appealing not only to an American audience, but an international one as well? Since it’s something “normal” Japanese manga doesn’t have.

I think people are just interested in different cultures. I don’t think the political element will appeal to a non-American audience as much as the cultural elements will–whether they’re visual, written, or implied. I used to read every Japanese comic that came out on book shelves in the US. A large part of the appeal was the whole foreignness of it all. But after having developed a familiarity with the culture through the comics, I’m starting to crave something new. I wonder sometimes if people in other countries feel the same way, you know? Could there actually be an advantage to manga-influenced comics that take place in the States? It’s the same visual beat as Japanese manga, but with a completely different cultural twist.

 

Q. You have an interest in politics, and are fairly politically active as a Young Democrat. How has that affected your work? Is that something you intend to pursue over the long run? It can be something of a controversy magnet, in America at least.

Well, controversy can be a good thing, too. I fully expect some anxiety over the fact that I focus in so much on a single gay character: Leah’s sister. This is Texas and, well, we’re one of those states trying to pass an amendment banning two consenting adults of the same sex from marriage. I don’t actually comment on this particular issue in the book, but it gives you a pretty good idea of both the religious and political atmosphere, here. Potential controversy abounds.

So yeah…there may be some book burnings over this. But only from the people who refuse to understand. I don’t write any purposely offensive material into my books, and “Steady Beat” is 13+ so nothing graphic either. But some people are queasy about this subject—and it’s a viewpoint I’ll be showing quite a bit of in the book itself..

And I don’t know if I’d label myself as a Democrat…I tend to vote for whomever supports the most issues I stand for and consider myself label-free. However, my ideals tend to fall more along the Democratic side, mostly in civil and human rights issues.

 

Q. What was the first manga you read?

My first manga ever was Sailor Moon, though I saw the anime first. I found it first through the internet, though I’m not sure how long ago that was. I think I was around 13 or 14?

I’ve never read comics before I’d picked up “Sailor Moon”, so it was my first introduction to the format. Being in Japanese, and myself unable to read it at the time, I was drawn first to the art, but was drawn into the story as well as I read more online. It told stories about real girls. Sure, I know Sailor Moon is the sort of “superman” equivalent in, but I was really drawn to the character development, growth, and interaction. There was this grey-area with both the “good guys” and the “bad guys” that isn’t covered in a lot of American entertainment. The good guys did things that weren’t always noble. The bad guys often ended up being someone who’d just been hurt.

 

Q. Now talking to you, artist to artist. How did that motivate you into choosing manga as your form of self expression?

Well, you know how some people are more visual and some are more auditory? I think comics cater to people of both persuasions. Some people focus on the art. Others focus on the story and dialog. To me, comics are an incredible method of communication.

It’s like the difference between talking to a person on the phone and seeing them on person. Give me just the words, and you have a very limited conversation. I understand you, but where is the body language? The expressions? The mental connection people make in person? The same goes with providing just art. I can see a beautiful painting, but sometimes it’s almost too limited by the interpretation of the person looking at it. However, combine art with dialog and suddenly whole new worlds open up. You’re able to direct your reader down a specific direction or method of thought (via dialog) while enhancing the experience with visual clues.

Reading comics is interactive. It draws you in, and due to the “gaps” between panels, you’re forced all so “fill in” action and thoughts and dialog. It leaves just the right amount up to the reader. Just enough to get them involved in the actual storytelling. And it’s one of the most amazing forms of entertainment at relaying a message. A theme. A moral. Whatever you want. Because of the dynamism of a story that actively involves the reader in an emotional experience, comics are extremely effective at showing people a different perspective.

This is what I want to do with my own graphic novels. I want them to say something. While entertaining people is the main idea, it’s the underlying message that gets me. All in all, I do put a lot of thought into my stories about what I want to say. I think we’re all changing this world a little bit at a time. It makes me happy to be a part of that.

 

Q. For the sake of other young artists looking for tips, tell us about some of the troubles you had while doing “Steady Beat”, and how you solved them.

I could talk about this forever! I think the most difficult obstacle I had to overcome in creating “Steady Beat” was finding a way to set a schedule for myself and to stay on task. My editor’s a busy guy too, and he can’t be there every day to remind me I have a deadline.

My advice? Just keep at it. Eventually you’ll slip into a routine. I’ve learned that in order to work effectively, I have to turn off my internet connection during the day. Otherwise I get distracted. And I need to eat breakfast, as well as take a brisk walk around the block in the evening to keep my blood circulating. I’m sure you’ve an idea of what sitting at a desk 10-12 hours straight can do to you! (Queenie: Yes)

Another trouble I had with “Steady Beat” was a particular chapter 3. It wasn’t coming together right. It held me up for two months, and the art took about another two.

The lesson here?

Write and complete the script for the entire book first.

On book one, I wrote a very loose script that kept changing. Events would change in one chapter that’d alter later chapters that I’d have to rewrite. While it may seem more natural at first to write and draw the book as you go, it’s extremely time consuming. At this time, I’m already working on Volume 2 of “Steady Beat.” But now, I wrote the script, polished it, and did complete thumbnails first. Once I get to the pencils, there’s very little I’ll have to change besides cosmetics. Plus, writing the complete script at once took just over a week. Compare that to the two months I spent on a single chapter with Volume 1, and the difference is immediately obvious.

Writing the script first is tedious, yes, but in the long run, you and your editor may thank you for it.

 

Q. I know you’re a manga artist currently, but you plan to write a novel in the future. Now, there are many comic/manga artists out there who work in different mediums (eg. Novels, animation, film), and yet, many who stay and work only in the comics industry.

Do you think it’s important, for an artist’s self-growth, to at least attempt work in other mediums? Or, at least, in other genres in the same medium?

I think it really depends on the person. Some people are good at one specific thing, and they’re happy staying there. As for myself, I get bored. I’m not very content sticking with a single field or subject. My original love before comics was the written word. I love young adult fiction and some adult fantasy, and it’s something I’d love to write. I’ve a book in the works, “Tea For Rapunzel,” that’s a little reminiscent of “A Little Princess:” It’s a young adult novel with elements of the fantastical, that aren’t quite magical. Writing for a younger audience, especially children, allows a writer to express the incredible imagination and a belief in fantasy adults aren’t allowed to posses. It’s something Hayao Miyazaki does very well and that I’d love to be able to capture in my own works.

Ah, but I digress. I do think it’s important to have a lateral expansion in ability rather than a vertical one. If you focus too much in one area in your art, you run the risk of blinding yourself to other deficiencies. It’s like the amazing inker who can’t draw a correct proportion to save his or her life. If you want to expand, be patient, accept gradual growth, and diversify.

 

Q. Here’s a question I’ve been dying to ask. What are your other planned works for the future, after “Steady Beat”? What would we be seeing from Rivkah 10, 20, 30 years down the track?

Well, I already mentioned my desire to write young adult fiction. While I wish my primary focus to remain on graphic novels, I would also love to branch out into animation some day. Some stories simply work better in a moving format, and it’s these stories in my head that are dying to get out.

I don’t want to animate the movies myself, though, or be in charge of key art. I’d rather be directing them. Being a manga artist is already a lot like being a composer or director. You have your cast, setting, plot, mood, theme, lighting, camera angles, pacing, and even your sound effects. I’m a one-woman director. So why not take that a step further and become an animator? Once my first manga series is complete, I plan to take cinematography and film classes to get to know the medium better and decide if it’s something really for me.

And, I’ve my whole life planned out. In 5 years I wish to be completely done with “Steady Beat” and the writing for a children’s manga series I’m already working on. In 10 years, I want to have my first animated movie. In 20 years, I’ll have several more adult and children’s series, and lots and lots of teen series.

And in 30 years? Actually, I want to retire. I’ve always wanted to become either a politician or a rabbi, and fifty seems to be a good age to do that. We’ll see when I actually get there, though.

 

Q. Let’s talk about your influences. Okay, I know Tezuka Osamu’s one of your favourite artists, and I’m a fan of Phoenix and Buddha too. I guess we both love the humanism in his stories and the unparalleled maturity of his story-telling.

What is it about his work that inspires you the most?

I think you said it already, Queenie. It’s the storytelling that inspires me.
Honestly, I don’t consider myself the best artist or writer in the world—and there’s definitely always room for improvement—but…I think I have a knack for combining the two to create a compelling story that involves readers on both an emotional level and an intellectual one.

That’s something I admire in Tezuka. He’s more than an artist or a writer. He’s a storyteller. The kind that gets up in front of the fire and not only tells the story but shows it through a gesture of the hands, the motion of the body, and inflection in tone and voice. Storytelling is a dynamic, moving art that sweeps the listener/reader away to worlds both familiar and strange. The storyteller draws you into their own worlds and into their heads where unknown perils and rewards await. And you’re completely at the storyteller’s mercy until they decide to let you free.

That, to me, is true art. An art of the highest calling. Making your readers feel and experience the world through your eyes, bringing them to tears and laughter, through moments of joy and solitude. It’s humbling when you know you’ve impacted someone by showing them a little slice of your world through your own eyes. It’s about changing perspective. And it’s that dialog, that rapport, between reader and creator that inspires me.

 

Q. And what other artists (both manga and comics) are you inspired by?

Before I discovered Tezuka (thanks to you pushing it on everybody!), I still think Naoko Takeuchi of “Sailor Moon” is one of my favorites. Unlike the dubbed anime, the manga had real depth and character development in it. Other favorites are Yayoi Ogawa of “Tramps Like Us” for both her writing and her art (mostly for her writing).

I liked “Sweat and Honey” though it was pretty loose in plot, and “Hikaru no Go” bowls me over every time, it gets a little repetitive. I’ve enjoyed some of the books for “Confidential Confessions” too. Also “Utena” is a long lasting favorite, but really only for the art.

 

Q. Let’s talk about the current manga and western comics industry. What do you think the industry will look like in 5-10 years time?

You’re about to open a can of worms here, sweetie! Asked me this a few months ago, and nobody would have really cared, but every since Warren Ellis decided to point people in my direction over a certain observation of the American comics industry, people either seem to think I either know it all or know nothing at all. Nobody can seem to make up their minds.

However, the industry is changing and has changed from what it was five years ago. Nobody will disagree with that. What everybody seems to disagree on is how it’ll look in the years to come. Some speak of a “bubble”—that the industry can only grow so far before it bursts—but that isn’t a view I share. I don’t think the rate percentage of growth will stay the same by any means as it’ll eventually level off; but as long as the population continues to grow and new readers are brought in, it will continue to grow in volume—for both comics and manga. I really just consider it all “graphic literature”.

And honestly, I think the real growth hasn’t even been seen yet. The majority of the comics industry is still stuck in the rut of the single-issue. Kids these days…they don’t read issues. They read graphic novels—thick books in a very specific black and white format. There’s a slow trickle of OGN (or OEL, whichever you prefer) that’s beginning to gain speed. TOKYOPOP may very well start the flood, but it’s other companies that will keep it going. I foresee a very competitive industry in 5-10 years, and that’s nothing but good news for creators. And I think the greatest demand will be for those who can successfully blend the techniques of East and West into a dynamic visual medium that’s like nothing seen before. Original in content and design, yet still familiar. That’s where the real innovation is going to come in, and where the next generation of comic creators will eventually spring from.

 

Q. You’re doing a new column with “The Pulse”. The Pulse is mostly a Western comics site, and has good manga coverage by industry insider MangaJake (aka Jake Forbes).

What sort of articles can we expect in the future, and will readers be able to send in suggestions?

My column at the Pulse is going to be primarily an editorial column. I want to be able to report on aspects of the industry from a different perspective of those who grew up on American comics. Like others in America, I grew up on Japanese manga. It’s just a totally different ball field. They’re both graphic storytelling, but the cultures surrounding the two are vastly different, especially in the fan community.

I’ll be avoiding reviews or simple reporting; there’s plenty of that already. Some of the articles will talk more about things that’ll bring girls and a younger, more hip crowd into comic book stores. I want to write articles that generate growth and discussion on certain failures and successes in the industry, rather than flinging mud around–as so many other blogs, news sites, and fans do.

One of the “failures” of the comics industry is its inability to reach outside the existing comics crowd. One of its successes would be the loyalty of its readers. There’s a lot of material from both sides that I can use. However, what I most want to write about is how manga has influenced American comics. That’s the real focus of the column—to get people from both sides of the playing field interested in the other art form.

And I would love to hear suggestions from readers. It can never hurt to have too many ideas. I would prefer people to visit my blog to make their posts!

 

Q. Any closing thoughts? Besides buy “Steady Beat” by the bucketful?

Study hard and don’t forget to eat your vegetables, because the whole industry is in for a wild ride. While I pray that “Steady Beat” is successful, this is by no means the only story I ever plan on creating. There are other, maybe even better, stories that are just waiting for a few extra years of experience to be drawn and written. I’m just gettin’ started, baby, and ain’t nothin’ gonna stop me!

Now everybody call Oprah and tell her she wants to have me on her show.

The Waking: More Recommendations

Manifest: I’m going to be at Manifest from 23rd-25th September!

 

Secret Comics Japan
Thanks to Komala The One Who Knows All Things, I have borrowed off her some fantastic “offbeat” manga. First up is “Secret Comics Japan” (editted by Chikao Shiratori), which is an anthology collection of underground comics from Japan. Those tired of seeing mainstream stuff should snap this up – it show cases the truly weird, innovative and bizarre. To showcase who’s in it, I will mention my favourites: Junko Mizuno, Kiriko Nananan, Shintaro Kago, and Usamaru Furuya.

Junko Mizuno most should already know – famous for her cute, pop-art drawings and grotesque, fractured fairytales. This artist has got to be unique because her work is so ker-azy (and scary), though nowhere near as crazy as that of some other artists in this volume. Kiriko Nananan and Shintaro Kago are new to me, but I liked both their stories “Heartless Bitch” and “Punctures” respectively, though they are VERY different. “Heartless Bitch” is a realistically-written piece, concentrating on a conversation between two girls on their one-night stands; whereas “Punctures” is an effective horror story with some disturbing art. But ofcourse, I adore Usamaru Furuya – ever since I read his “Short Cuts” (v1 and 2) I’ve loved his surreal sense of humour and short, satirical strips. He reminds me of a crazed Japanese version of Gary Larson’s “The Far Side”.

 

Even a Monkey Can Draw Manga
Other recommendations would be Even a Monkey Can Draw Manga, by the venerable Koji Aihara and Kentaro Kakekuma. This is a hilarious and often biting treatise on the state of popular manga, and the authors lampoon every type of manga out there is out there – from shoujo manga to mahjong manga. The translation of this work is especially great – it must have been incredibly difficult because the humour in the book can be rather out there, but the translation keeps it intact. There is never an awkward sentence in this book, despite the amount of text. Either way, hilarious and brilliant.

 

“MANGA”
Komala’s also dropped me her huge “MANGA” encyclopaedia-like volume, compiled by Ed Julius Wiedemann and Masanao Amano (Also a DVD attached!!). It’s a collection showcasing prominent Japanese manga artists, both past and present, with 135 of them in total. I’m pleased to report that I recognised up to 70% of the names in here, and while I think some of the artists chosen were not really in the same league as the “must haves”, there’s no mistaking that they DID make an impact in the manga industry. As to what criteria the artists were chosen on – I believe it’s a combination of sales, technique, innovation and amount of influence they had in general society. Definately the “sales” part is important – otherwise, how the heck did Ken Akamatsu (Love Hina) and Minekura Kazuya (Saiyuki) make it in this book?! Some questionable choices, indeed…

NB. This book has a number of misprints – pages attributed to their creators which actually aren’t their’s. I thought it was only MY book, but it turns that it wasn’t.

 

Creators in this book I think should be better known outside Japan:

 

Aoyama Gosho: Creator of “Meitantei Conan”, which I think is okay, but what I want to point out is his unique art style (his work is squarely shounen). If you’ve ever seen Conan’s art then you know what I mean – it just looks like no on else’s. And besides, his first work “Yaiba” is an old favourite of mine.

 

Umezu Kazuo: I recommended “Drifting Classroom”, not only because it’s creepy, but because he had such an incredible influence on the evolution of horror manga. His “horror art style” can be seen in Hino Horror to Junji Ito’s work too – that black and white cross-hatching style and those unforgettable “horrified” facial expressions. That’s why I do my horror manga in grey-shading – to distance myself away from his b&w art style, which has become so pervasive in modern horror manga it’s almost a standard.

 

Egawa Tatsura: You’ll probably never see his work in English – his work can be kinda “out there”. I remember him mostly for his “Magical Taruruto-kun” manga, which was hilarious, and also showcased his unique and somewhat scratchy art style. He’s a difficult guy to place, to be honest…

 

Saimon Fumi: Best young adult drama writer EVER. Her art is not at all flashy, so you’ll NEVER see it in English. Darn it – it’s so great that it’s just sad. At least the Chinese publishing houses recognises how great her work is. I’ve read “Tokyo Love Stories” and “Asunaro Hakusho”, and quite frankly, no other young adult drama manga comes CLOSE in my mind.

 

Natsuki Sumeragi: She does alot of Chinese-influenced art, and I must say that her b&w linework is SOOO beautiful that I am FLOORED. She is one of the most fantastic illustrators around. *worships* She uses barely any tone too – you can sit around admiring her artwork all day.

 

Yuzo Takada: Oh my, how can we forget “3×3 Eyes”? I own the whole set, though by vol 32 I was praying for it to end. That’s nothing on his skills though – he is a master at depicting the bizarre and grotesque. Very unique sense of design and highly recognisable art style. He also did the hilarious “All-Purpose Cultural Cat Girl Nuku Nuku”, and “Blue Seed”, which I only own two volumes of (Darn).

 

Tajima Shou-u: He did MPD Psycho – for the serial killer in us all. Enough said.

 

Hagiware Kazushi: The author who brought about Otaku-dom (the book said), with his SOLE published long-form work “Bastard!”. I have read “Bastard!”, and I must say that the art is utterly amazing (not to mention downright gory and grotesque at times). His art is NOT unique though – it has a rather 80s anime-esque look, and alot of complex linework and toning just THIS side of being incomprehensible… but he still manages to make it work. The story… eh, I keep missing what it’s about – namely an ex-darklord called Dark Schneider, and a priestess called Youko. And… yeah. I forget the story, but I remember the art.

 

Fujita Kazuhiro: Oh my… I own almost the entire set of “Ushio and Tora” (story: a boy, his monster and his magic spear), and it’s the ONLY manga in existence that I’ll say is worth reading through for the ENDING. He’s primarily a horror artist, and his artwork is downright messy, ill-proportioned and even UGLY, but… okay, it’s unique. As for why the “Ushio and Tora” ending is so great, it’s because EVERY SINGLE CHARACTER that has EVER appeared in the series shows up to lend a hand in fighting the final boss. This is a series of short stories, so after 31 volumes there’s an incredible backlog of characters (over 100?) who need to make an appearance. And EVERY ONE of them appears in some way (even the dead ones), and they ALL serve a purpose, rather than just making the stock appearance. It’s a kind of grandiosity and scale on the manga page I doubt I’ll ever see anything quite like again.

 

Furuya Usamaru: Mentioned him in “Secret Comics Japan” already, but go out and buy “Short Cuts” if you haven’t already.

 

Yuuki Masami: Kidou Keisatsu PATLABOR!!!!!! The art is boring-ass (too anime-ish) in my opinion, but Patlabor is probably the best “mecha” manga I’ve ever read. Even better than the Evangelion manga (which I think paled in comparison to the anime anyway). But then Patlabor is probably even better in anime form, so who am I kidding?

 

The Waking: Plug for “The Dreaming”

Manifest: I’m going to be at Manifest from 23rd-25th September!

David of Love Manga pointed out (from Pata) that the cover of the soon-to-be published “Retailers Guide to Graphic Novels #6” by ICV2 has a plug of “The Dreaming” on it!! So exciting!! Check out the image:

 

Retailer's Guide

 

Come to think of it, I need to take lessons in drawing and colouring hands. My hands are often woefully painted in colour pictures.

 

Flipped Column: I’ve spent a few posts at The Engine in the past week or so whinging about how Planetes hasn’t been properly appreciated by the bulk of manga readers. To give it my all: Planetes is a great, atmospheric story – which for once takes a realistic look at life in space rather than from the perspective of ray gun blasters and intergalactic wars. Not that there’s anything wrong with these things – but it’s nice to see a different approach, and one that doesn’t rely on speedlines and action. Perhaps that’s why Planetes didn’t fly off the shelves.

But David Welsh has a Flipped Column Up has a different perspective – and it’s a good one. His column is more of a review on Planetes than an analysis, and on the basis of that I can see why Planetes didn’t quite live up to its expectations. I was originally attracted to Planetes v1 by the lack of hyperkinetic goings-on, so perhaps I should have scrutinised the series a bit more – but now I want to re-read it because of what he said about the characters.

Spotlight On: Stylised VS Realistic Art and Popular Appeal

My, I haven’t written a serious essay for a long time, and do I miss my two-fisted style of writing. I HAVE been on alot of discussion threads though, and while the amount of information I’ve posted up would be more than several essays, there is one particular thread reply that has made me swing into academic mode (today). This comes from the death throes of the infamous Comicon thread that’s been doing the rounds for a while, and now that it’s gone completely off-topic I thought it would be useful to write something up.

The discussion had turned briefly into this subject, and while I made my reply there, I decided to do an independent evaluation on manga art VS mainstream western comics art, and how big a difference this makes in consumer spending.

 

Introduction
It’s no secret that manga often has poor draftsmanship in comparison to superhero comics, and that alot of mainstream Western artists think that manga artists can’t draw. Even Japanese manga artists think so, though they can rest on their laurels knowing that their works sell alot more than superhero works. But before this blossoms into a full-scale debate, we should first define “draftsmanship” and ensure that we are looking at the concept with an international and not merely a Western perspective.

“Draftsmanship”, as defined by dictionary.com, merely means someone who can plan and draw, and perhaps that’s where the biggest differences of opinion comes in. What does it mean to “be able to draw”? I’m assuming it means drawing well, and that good draftsmanship means structural and anatomical accuracy of the art, and the amount of semblance to realism in the linework and composition. At least, that’s what people trained in Western art consider “draftsmanship” and “good art” to be, and it’s an attitude that has a long-standing Western tradition. It’s also a mildly Orientalist attitude, because it almost automatically discounts any form of art that doesn’t consider anatomical structure to be important.

 

What Exactly is “Good Art”?
If you’re not trained in Western art theory, you’re going to have a field day with this one – not least because it tangles with out-dated colonial attitudes. All non-Western cultures have their own artistic traditions, and if you were to argue that good art means Raphael-like attention to anatomy, you’re dismissing the entire artistic output of several civilisations. In relation to manga, this historical and cultural aspect is particularly important. Because manga is the inheritor of Japanese art traditions, its emphasis has always been on highly-stylised art and abstraction over realism. Besides, most people would know that Japanese art has had a hand in influencing 20th century art movements (such as Impressionism).

But even so, to say that most manga has bad draftsmanship will be overlooking the artists that are truly skilled. Manga art emphasises different things to superhero art, and many artists find ways to work abstractions to their advantage – to the extent that many manga artists have no formal art training. Now, certainly alot of people believe that you should learn to draw “real” first before you “simplify” – but that’s outside the scope of this essay. What’s important is whether manga art is at a disadvantage on the bookshelves in the minds of general readers. And perhaps that’s the one thing that most people over look when discussing manga art VS superhero art – the reader response.

 

Comic Readers and the Art
Well, this one is really a no-brainer. I vouch that superhero art is drawn better than alot of manga art, but if the sales charts are a sign, the vast majority of readers simply don’t care. It’s much like anime compared to Disney animation – Disney is by far the better animator, while anime doesn’t even MOVE in many circumstances – but it’s easy to tell which one is getting the sales. You can probably argue that diversity is the real selling-point of manga, however, even if Western comics were as diverse as manga, there’s no guarantee that it will sell better than manga because the art is superior. In fact, alot of manga with excellent art isn’t selling as well as manga with not-so-fantastic renderings (Planetes’ unspectacular sales comes to mind).

This may have more to do with the age range of the current manga audience, but I also wonder whether there is another side of the equation. It’s established that more anatomically-correct art is GOOD, though it doesn’t affect general sales by much – however, is there something about highly-stylised art that gives it an ADVANTAGE over more anatomically-correct, realistic art? Does highly-stylised art tap into something in a typical manga reader’s mind that more realistic art does not?

 

Stylised Art
Stylised art can be anything that is simplified or not realistic – be they exaggerated art styles on purpose or just by plain bad drawing. And most manga work on a simplified form – even the more realistic ones (Berserk springs to mind) – which despite an incredible amount of detail, is still just really detailed cartooning.

I was pondering whether there is an advantage to having a more simplified art style, and perhaps there is. There is one thing simplified art does that realistic art doesn’t – it encourages readers to attempt to copy the art. Because stylised art has such simple linework, it gives the impression that a total non-artist can copy it and draw their own favorite characters in their spare time, which in terms of popular appeal is incredibly important.

 

Stylised Art and Popular Appeal
How many (young) people, Japanese or not, started off drawing manga by doodling in their favourite artist’s style? Many, including myself, and now I draw professionally (and not having formal training is beginning to bite me in the butt). It’s something that explains why most manga artists don’t have art training – they work in a readily-accessible stye that is understood by their peers, and which all their friends can join in even if they can only draw heads. The simplified manga art-style is something that encourages self-practise, not least because it gives the IMPRESSION that it can be mastered without a fine arts degree. It also heightens the degree of interactivity between the fan artists, and the art. It’s no wonder that manga has more fan artist communities drawing it than anything else in the world.

In terms of pure artistry, this must sound horrible. But perhaps from a commercial perspective, it feeds into and somewhat explain the success of manga-style art, both in and outside Japan. It’s “pandering” to popular tastes and preferences – much like highly-successful TV shows such as Australian (American) Idol. If World Idol is any indication, no idol winner will ever sing as well as Ray Charles. But that matters little to the core audience of the show, who watch it mainly to feed into their fantasies of the so-called 15-minutes of fame, but also because they enjoy seeing people who are only a little more talented than they are gain fame and fortune. If you’re looking for mainstream blockbuster appeal, then the commercialised aspect is something you cannot ignore.

 

In Conclusion
Looking at the current Western manga landscape, you’re already beginning to see this form of mass-appeal boomerang back in terms of money. TOKYOPOP’s Rising Stars of Manga is a good example – like the talent-scouting competitions run by the Japanese manga zasshi, it’s a competition that encourages its readers to enter by offering them a shot at stardom. The people who buy the book are the same people as those who enter it, and the competition encourages total mange newbies by hinting that you DON’T need to be a grand art-whiz to score a place. In comparison, if there was a superhero fanart contest going around, I wouldn’t enter it even if I was a total fanatic. Largely because drawing superhero art takes a fair amount of training, and the superiority of the art is apparent to the random reader who won’t even try to copy the art because it’s so well-done.

All in all, I’ve mused about the commercial aspects of stylised art and why it’s appealing, but I haven’t talked about the aesthetics of manga – that which makes it appealing to young children. This is a cultural and age difference that’s probably best for another essay, not least because it harkens back to what you’re exposed to when you’re young. But for the time being, I think I’ve pointed out that stylised can score an audience advantage and how.