Back After an Absence…

Hi, everyone. Yes, I haven’t posted for a long time, mostly out of sheer laziness, but now I think it’s time I give a bit of update on what I’m doing. But mostly, it’s to announce that I’ll be making a presentation at a library this Wednesday, the 25th February. Below are the details:

 

  • Where: Coburg Library – Cnr of Victoria St & Louisa St, Coburg Melbourne.
  • When: Wednesday, 25th February, 7:00pm.
  • What: Me, talking about my work. Yah! So if you have questions for me, or is just interested in a manga talk, come along!

 

Other Work: I’m currently working on the sequel to “In Odd We Trust”. I’m doing the art on this 160-page book, and it’s a Halloween story planned for a 2010 release. One of the working titles for the book was originally “Odd and the Pumpkins of Doom”, which I adore, but we stuck with the more sobering “Odd Is On Our Side” instead. Dang.

I’m also working on a quotations book, which has a series of short manga inserts. It’s a “Boy’s Book of Positive Quotations” (interesting), and I guess you’ll hear more about it as work comes along.

 

The Dreaming: Preview of Book 2!

To Marcella: I have an email from Marcella, asking me to reply, but unfortunately I can’t because you didn’t give a valid email address. Anyway, I hope you get outta your troubles soon.

“The Dreaming” vol2 is coming out on the 7th November in stores, though for some reason it’s already available at Amazon.com. It also seems to be already out in some bookstores. I thought I’d jump in on the fun, and release the first chapter of book2 for a preview, both on my website at at my new DeviantArt account. Now, there’s no reason why a single person should have a personal website, a livejournal, and a DevArt account – how many things can I manage anyway – but I was convinced otherwise by a Canadian cosplayer at Supanova last weekend. It seems that DevArt is a good place to dump all the doodles I do that I don’t post up on my site or LJ.

 

A Real Interesting Music Clip: My musician friend Yunyu has done something amazing – she’s got a music video of one of her songs out that is filmed in a way that is quite unusual. Basically, it’s “Live Stop-Motion” – something that combines real film (and real people) with stop-motion techniques. The song is “Lenore’s Song”, and the video was basically made using over 16,000 still photographs, all done by getting the actors and Yunyu to move very slightly while shots are taken of them. And the final effect is interesting and unsettling – as you can see on this YouTube Video.

Anyway, this video has been chosen as a finalist in the Sunscreen festival.

 

 

More on E-Anthologies

This is a follow-up article to the previous one I wrote about manga e-anthologies (PLEASE read it before you read this one), which spoke about the success of the iPod and iTunes store in terms of selling their wares. The article didn’t really clarify my position on iTunes, so here is a more in-depth explanation into what I think about iTunes, both from an e-commerce perspective and that of manga e-anthologies.

 

People Paying For Things They Can Get For Free
Some people have complained that the iTunes system rips off artists, and that it’s only breaking even, but then that’s not why the iTunes system is of interest. It’s of interest because for most of the music you can buy off iTunes, you can probably get it off the internet for free. I don’t know where I can get a particular song/movie off the internet for free, but like most people, I know someone who does. In fact, I can send out an SOS right now on my mailing list, and someone within a few hours will reply with the website/irc channel/ftp server/bittorent where I can download to my heart’s content. But if iTunes have it, I’ll pay money for it, because it’s easier.

iTunes is successful not because record companies make money, not because it sells alot of iPods, not because it barely breaks even, but because it manages to get people to pay for things they can otherwise get for free. When I talk about its success, I don’t mean dodgy corporate practices, but its Business Model. If musicians aren’t being paid enough, it’s the fault of the people who negotiates these contracts, not the fault of the business model. If Western manga anthologies don’t work because the artists drop out after a few issues, it’s not the fault of the anthology concept model, but the fault of the related parties that orbit the creation of an anthology. Definately related, but separate. (I’ll bet like all things, it’s related to how much someone is being paid)

The second point I want to clarify is that while I talked about e-delivery systems in the last essay, I don’t think that digital media is where it all ends. I DON’T think that just because people are using iTunes, they’ll all stop buying CDs. Not at all. In fact, people will continue buying CDs, just less of them, for the same reason I pointed out in the last essay – because nothing beats having the real thing in your hands. But what if I only have a “passing interest in”, but not “love for”, the work of a certain musician?

 

The Buck Does Not Stop At Digital Media
When I advocated the downloading of e-books onto iPod-like machines using iTunes as a model, I was advocating the ease and success of the e-delivery system. I’m not at all suggesting e-manga should be the new way we all get our manga. In fact, in terms of e-manga, what I’m REALLY advocating is e-anthologies, a cheap, accessible way for consumers to sample manga. The buck does NOT stop at e-anthologies (or digital media). Instead, you’re hoping that reading e-anthologies will eventually cause your readers to go real-shopping, and BUY the actual printed collected volumes.

Besides, a system for this kind of thing already exists. Manga Scanslations. If scanslations have proven anything, it’s that a free digital copy of something still causes people to buy the printed version of the work. Naruto still manages to be the #1-selling manga despite sites like NarutoFan.com. Ofcourse, not ALL readers will buy the collected version, but scanslations have the added benefit of exposing readers to manga they would otherwise not have not known about. If there was a e-anthology equivalent of such a thing, sold off a system like iTunes, it will make the cost of an anthology feasible, while drawing in new casual fans (Seeing I’m only a casual reader of Naruto, I’ll also feel less guilty about downloading Naruto for free, if I can pay to read a digital version of it cheaply).

It’s a system that benefits, most of all, all the middling, average-quality works of manga out there – manga who’s collected volumes aren’t flying off the shelves because blogs aren’t swooning over them. Not every manga series can be like Naruto, though people still want fluff entertainment. There is an ever-expanding library of manga, but the amount of buzz available is still the same, since we still have (a) only $40 to spend on manga each month, and (b) only 24 hours in a day. In theory, the ever-expanding library of manga on the bookshelves is meant to draw in new fans, who add more money to the consumer spending pool. But you’ll be wrong if you think that these fans will spend their money on the more obscure titles. Thanks to the Internet connecting us all, new arrivals to manga are more likely to gravitate towards blogs and message boards, to find out what’s hot. New fans to manga will likely increase the sales of already top-selling manga, or the manga with the most internet buzz. It’s not going to lift the entire industry into higher-selling figures so much as it is going to make the best-selling ones sell even better, and this ICv2 article just proves my point. $15 a pop is a big investment for an untested single book that’s likely to be a 20-volume series.

 

More About Consumer Psychology
1) People WILL pay for something they can get for free – they’re just not willing to pay alot, especially if it’s something non-tangible, like digital media.
2) Because the amount they’re willing to pay is so small, it becomes a matter of cost VS effort.
3) I’m only willing to pay $2 for an e-anthology.
4) I’m also willing to spend 20 minutes looking for free manga to download from the Internet.
5) I CAN buy an e-anthology for $2, and I’m willing to, but it requires more effort than a single button-click. I have to use my credit card, or I can’t get the program to work, or just some other complication.
6) Is the $2 cost worth the effort to get my credit card, or to get this manga viewer program working? Nah. I’m going to spend 20 minutes looking for free manga to download instead.

Now, spending 20 minutes net-surfing to find free manga takes more effort than what $2 is worth, but you can bet that it doesn’t feel that way to your typical consumer. Human beings are horders by nature. I have no time to read most of the manga I’ve downloaded, but I’ll keep on downloading them because it’s FREE. From a commercial point of view, you’re standing on disadvantaged grounds whenever you’re up against anything that’s available for free. The only way you can make people pay for something they is to leverage their guilt-feelings, and make things so easy and cheap for them that they’ll just go click, click, click and buy, buy, buy – because otherwise they’ll suffer the guilt of not buying something that’s so cheap and easy to get. Hence, the iTunes model.

The holy grail of e-marketing is not capturing the money of the obsessed fans. It’s capturing the money of the vaguely interested people, in the hope that for a little money, they’ll find something that can convert them into paying fans. Because in the Internet age, if that “cheap alternative” isn’t available to people, they’ll just download it for free.

 

In Conclusion
The challenge for e-commerce in the 21st Century is not only the delivery system for digital media, but how to present material to the potential customer in an increasingly noisy and crowded world. The reason why this anthology discussion started in the first place was because people felt there were too many manga being released a month, and not enough time or money to sample most of them. An anthology represents a cheap, centralised way of paying for fluff that you can enjoy, but which isn’t going to make you fly out of your chair to buy the real-world version of.

It is these vaguely interested people whose money you want to capture – people who will download stuff for free until a centralised, easy-to-use system convinces them they ought to pay. If you can find a way to get cheap, accessible e-material into the hands of people who otherwise don’t care enough to get out of their houses, then this is the way to do it.

 

The Waking: Anthologies

The Dreaming v2: I see that volume 2 is up on Amazon.com for pre-orders. It says there that the date it’ll be out is still November 7th, so hopefully that’s the day it WILL actually come out. Volume 1 is still available here, and right now I’m hard pressed to start volume 3. I’m going to do other work until the end of September and then start work on book 3 at the beginning of October. Considering it’s the last volume in the series, it’s taking some work to actually get in the mood to doing it, but that could be because I’m beginning to sketch out the look of the next series I’m doing, which is already fully formed in my head. Details are top secret, ofcourse!

 

On the Subject of Anthologies
There’s been alot of interesting discussion on manga anthologies these past few weeks, with alot of people in the “for” camp. Ofcourse, anybody who reads manga would welcome the idea of an anthology – in Japan, the anthologies are the lifeblood of the industry, and the manga-style of story-telling is more suited for serialisation anyway. Right now there are already anthologies out there, such as the American version of Shonen Jump and also Shoujo Beat, but then these are just English-translated versions of Japanese magazines. If you were to ask for a anthology to showcase non-Japanese, global manga, how difficult would that be?

Apparently quite difficult, because according to alot of people, anthologies have never been commercially viable outside Japan. The Japanese system has been around so long that it revolves around people buying anthologies printed on crappy paper, and then throwing it away to buy takoubans of their favourite stories. When other countries try the same model with Japanese manga, it sells because there is an inbuilt audience who knows they’re getting a tried-and-true Japanese product (with loads of merchandising). But what about trying it with original, untested work? The financial risk can be pretty great, and printing isn’t cheap either.

Which brings me around to the idea of e-anthologies. This is something that makes alot of people cringe, because they would rather hold a crappily printed book in their hands than shell out money for something “ephemereal” that comes attached to a computer. That’s a reasonable complaint, but one that’s a bit unfair, because personally, I believe that e-books are the way of the future. I just think that it won’t catch on with our current level of technology, though things may change in 5-10 year’s time.

 

E-Reading
I just outlined the first reason why people want print anthologies rather than digital ones – nothing beats holding the real book in your hands. But then that’s what the collected takouban are for in Japan – you read your story in the anthologies printed on crap, and then you buy the takouban. No one cares what happens to the intermediate medium afterwards; it is ephemeral and disposable. That is why I think e-anthologies may work in the long run, because anthologies in their nature are not meant to be the final product. It’s just a way of letting people have a taste of something without paying alot of money (or having it take up permanent space in their abode).

However, no one likes to fish out their credit card for a $2.00 online transaction. No one likes being forced to sit infront of their computer terminal to read their fluffy entertainment either. Consumers these days want things on-the-go; they want music on-the-go, and now movies on-the-go. They want to go to their favourite cafe and read their book, which brings us to the biggest hurdles e-commerce has yet to tackle: portability, accessibility and affordability. (The iPod has tackled all these problems, but I’ll talk about that later)

 

The Problem is always Money
Remember when subscription webcomics was meant to help us pay our grocery bills (the ones doing the drawing, that is)? Remember how Paypal was supposed to catch on like a wildfire and make bit-payments easy? Neither happened. Well, Paypal caught on, but not like wildfire, and I have to suffer at least 2 emails a week from scammers pretending to be Paypal. Paypal also keeps demanding I enter my credit card details into my Paypal account (which I’m NOT going to). I thought the whole point of Paypal was so I don’t have to enter my credit card details online. Bottom line: I find Paypal a real pain in the ass at times. It’s great when you’re receiving money, and sucks when you’re paying for something (I have a limit on how much I can pay because of my lack of credit card details).

I know the whole credit card details thing is the reason why alot of people hesistate to shop online. By alot of people, I mean the anecdotal group, namely my extended family. In a group of about 20 people, who shops online at all? One person, me. This is despite everybody else in my extended family having more than 1 credit card. Some use internet banking, but whenever anyone wants to buy anything online, they are either (a)desperate for it, or (b)know that I can buy it for them and they’ll pay me back later. But then these are only the adults, who never tire of the urban legends involving credit card scams. The teenagers don’t have credit cards, and won’t have for a long time, so there goes their chances for online shopping. The end.

 

A Word About Consumer Psychology
I said before that no one likes to sit at a computer terminal reading fluff entertainment. That will probably be true for the rest of eternity, but there is an additional layer of complexity there. There is some kind of psychological difference between having to log onto a site to read something, and downloading something onto your computer. It’s a peculiar feeling of ownership. I know that if I pay money to buy a movie online, I want to download that movie and save it onto my hard drive. I don’t feel comfortable paying $5 to watch it stream onto my screen. Point is, I can download it onto my hard drive, watch it, and never watch it again or delete it. Either of these experiences would mean I watched a movie once for $5, but the second one is much more rewarding.

It’s rewarding for a simple reason – when someone pays money for a piece of entertainment, they expect to OWN it. It doesn’t matter if it’s $5000 or $0.50, it’s the feeling of entitlement. I used to think that it was the feeling of holding something solid in your hands, but digital music has proved me wrong. People are happy to download digital music by the dozen and pay for it, but they DON’T want to stream it from your website if it means paying. People feel that when you buy something, only YOU have the right to destroy your copy of it. I’ll never pay to watch a streaming movie, because I’ll tell you when I’m tired of this movie and never want to see it again. I’m not letting a movie site decide for me when I shouldn’t be able to watch something I paid $5 for. After all, how many DVDs have I bought that I’ve only watched once?

 

Technical Hurdles
Which brings me to the subject of portable E-book readers. These have been around for a while. You just don’t see people using them. That’s not to say they don’t read e-books – my friend Paul read the whole Earthsea series on his pocket PC – it’s just that it never really caught on. There were technical difficulties. Battery life problems. Where the heck do I download e-books again? Where would I BUY an e-book reader anyway? How do I pay for it if I buy an e-book online (please don’t say “credit card”)? Is an e-book reader expensive? Will it be cheaper to just buy books? Will the screen glare make my eyes bleed after several hours? Will there be a lag if I turn the page? Can I view photoes and pictures on it (such a waste if I can’t)? Certainly the holy grail of the e-book reader is also the e-comic reader. Why want something that only displays text? Can it come with a touch screen and a 60MB memory backup as well? And so it goes.

Unless I have a one-stop answer to all these problems, I won’t be interested in an e-book reader. Though if an e-book reader catches on with the public, there is bound to be stiff resistence from the established book industry. Old industries are always resistent to change, much like how the iTunes store for Australia was delayed because music industry moguls fought back. How are they going to make money now, if Australians won’t buy their overpriced CDs? Australians have always been ripped off for any kind of entertainment, so ofcourse they embraced the iTunes store (gamers already order everything from overseas anyway). In the end, there was nothing the music industry could do but go with the flow. But it certainly hasn’t been an easy reality for them to accept.

 

Where the iPod Suceeds
Contrary to popular belief, the iPod succeeded not because of it’s portability, accessibility or affordability (though it is most of these things). The iPod succeeded because it’s cool. It has a sleek, sexy design, and the marketing campaign rode on the late-90s Apple catch-phrase “Be different”. Ofcourse, there are other portable music players out there, but these are considerably less cool. The iPod has the cool factor, and that is enough to make people shell out $400 to get one.

The moral of the story is: it’s not what you’re doing, but how you look while you’re doing it. No one wants a fancy gadget that makes them look like a dork in a public place, no matter how great it is. Does anybody remember Nokia’s disastrous attempt at entering the video gaming market, with the N-Gage? There was a whole website created just to make fun of the idea. Now, if someone wants to design an E-book Reader that takes the world by storm, think about that.

Ofcourse, you presume that people want portable music too, and that’s true as well. My mum wants to get an iPod, because her group of technophobic senior citizens have caught onto the craze too, and she’s figured out how to work the iTunes program on her computer. Because she’s so phobic she won’t even use an ATM machine, it’s a good thing that she can buy $20 iTunes cards from places where she normally shops, like Myers. It’s like magic, or the Octopus Travel card for the Hong Kong public transport system – instead of giving your financial details, you just get an anonymous prepaid card and drop cash on it when you run out. In other words, the e-commerce problem of payment solved in one stroke. If you can get prepaid iTunes cards in Australia, then you can get them anywhere.

Here is a complicated chart demonstrating how the iPod (and iTunes) solved the problem of accessibility, portability and affordability.

 

ipod chart

 

In Conclusion
I’ve gone totally off-track from the original topic, which was whether anthologies of global manga can work, but it’s a worthwhile diversion. If an anthology can be done, and it’s an e-anthology, then these are the factors I would consider paramount in creating your e-commerce scheme. Assuming you want global manga anthologies to become a mass-market thing, where every second person is reading it on the train, then the portable e-reading movement has got to be done hand-in-hand with reading real books as well as comic books (and probably newspaper, magazines and anything else involving words). What I’ve done is pointed out a similar model that worked, and explain why I believe it worked.

The reason why I whipped up this highly-sophisticated iPod chart is because the iPod was indeed successful. That speaks volumes in this day and age of crackpot get-rich internet schemes. In fact, the iPod is probably the first mass-scale, commercial product to harness the accessibility and ubiquity of the internet. They reached out to the masses and actually made money off something that can’t be held in your hands – digital music. This goes against what I’ve always assumed about the Psychology of Consumption – that in order to satisfy a paying customer, you have to give them something tangible in exchange. Digital music (and movies, and podcasts) proved this wrong – in fact, in the mere 10 years of the Internet, we’ve gone from “Check out my 56.6 kbps modem” to “I’ve downloaded 100GB of movies, manga and music onto my computer”. These things don’t happen so quickly because they’re a fad, they happen because that’s the direction society is heading it, like it or not. And if digital music is an indication, there isn’t anything the big money makers can do about it.

 

Animania 2006: I’m going to be attending Animania 2006 at the Sydney Town Hall, though this time I won’t be sitting at the artist’s alley. I can go and have fun for a change! I’m hosting 2 panels, one on Saturday and one on Sunday. Each event runs for an hour at the maximum, and the times for it are:

 

Saturday (30th Sep) 5:30pm:
Love Revisited: Exploring how yaoi and yuri relationships are expressed in Japanese popular entertainment

Sunday (1st Oct) 11:30am:
“Anime, Manga & Internet” discussion forum

Sunday (1st Oct) 12:30pm:
An interview with Queenie Chan