The Waking: 2D-Fighting Game to Download!!

The Dreaming: There’s a positive review of the book already up at AnimeFringe.com!

 

Article at Newsrama: It’s mighty strange to be called “Chan”… not least because there are so many “Chans” around. I would prefer to be called “Queenie”, not least because there are alot less “Queenies” around. Anyway, to be fair, AnimeBoredom is running the transcript of the interview if you want that version.

 

2D-fighting game: Most of you may know I now work part-time at a gaming company, colouring animation frames for a 2D-fighting game. The game is called Chaos Code, and will be published in Japan and South-East Asia by Arc System Works, which is the company that published Guilty Gear. It will be released in PC format, because despite being quite suitable for PS2 and the XBox, the game is meant to be available for online challenges. The PS2 has internet connection, but it’s not a fast enough connection to play fighting games on (RPGs okay), so the game wasn’t developed for either the XBox or PS2 because there’s not much point in ONLY developing it for the XBox. It costs money, you know, to reprogram the game to a console.

I’m unable to show any art, because the project is co-owned partly by the publisher, and no promotions are to be done without their approval. However, I can tell you how this small company in Sydney managed to snag a contract with a big Japanese gaming publisher. The company, called FKDigital, started off with a couple of guys who liked to draw, and then one day decided to do “art with a purpose”. They’re obsessed with 2D-fighting games, so they decided to make one themselves. And it was when Arc System Works saw this fan game, that they decided to hire these guys, who just went on to form a studio. Quite frankly, this is a very impressive game.

The game is made in KakutouTsukuri, which is like the 2D-fighting version of RPGMaker. I know all about RPGMaker so I understand the mechanics behind this game, and people who have RPGMaker knows that it can have error messages show up when you load it to non-RPGMaker installed systems. Well, same problem here. The game will work beautifully on some computers, and be real buggy on others.

 

New Art: I’ve gained myself a new idol. I want to draw like Kentarou Miura of Berserk. I kid you not. His art is fantastic, and despite not having an ounce of feminity to it, is able to express emotional moments very well. Berserk was always my all-time favourite violent manga, but after having the chance to sit down and actually read it from the beginning to vol28, I have to say I am floored by the skill of the art. I’ve always loved black and white art, with cross-hatching, and I adore fantasy stories as well. So I actually bought volumes of Berserk just so I can copy the art.

This is the first time I’ve EVER wanted to directly copy a manga-artist’s art – quite frankly, up until now, I have NEVER attempted to open a manga and copy what’s inside. I made it a point not to, because if I did, my art will end up being a copy of that artist’s art, and back when I was trying to find my own style, I decided it would be a very bad thing. So, I have a great deal of aversion to copying another artist’s art. Even now, I’m only studying Berserk art and putting it down before drawing it.

Girls wanting to draw in the Berserk style must be quite rare, but I can’t help it if I like sweeping canvases, illustration-level drawings and adventure stories. Explains why I’ve never had great passion for “typical shoujo”, though there’s alot of good shoujo out there. I prefer a strong, muscular style of story-telling that is solid, tells you what’s going on without going Super-deformed, and about complex issues. This calls for a more “serious” and “mature” style of art, so perhaps now is a good time to start practicing. And besides, I need all the help I can get on anatomy anyway.

 

Legend of Zelda fanart

More Zelda FanArt. This is probably what Link will look like if he ever ended up (Nintendo forbid) in Berserk.

 

Link's Face

None of these took me very long to draw – but they’re hard because I have to THINK about it. I also had to even adjust the wireframes, because a more realistic style of art calls for… a more realistic drawing style. Which is something I lack training in, and god, self-teaching myself is damn hard!

The Waking: Manifest

It’s no surprise that I’m attending MANIFEST 2005, the Manga and Anime convention held in Melbourne and hosted by many Melbourne University Anime clubs. I don’t think I’ve booked a table (long story there), but you can expect to see me wave around this beautiful glossy A4 flyer – which has printed so beautifully my mother took a batch of it and wouldn’t give it back. The printing shop also had a lady who loved manga art so I gave her a flyer and spread the word!!

 

Manifest is on from the 23rd~25th September, at Melbourne University, and I will be on a panel on Sunday. I’ll be talking about my experiences doing “The Dreaming” and working with TokyoPop, so do come along if you want to hear this. Below are the details:

 

Panel: Manga Industry Panel
Time: Sunday 25th September, 10:30 am
Talk: I’m getting a speech prepared, and will be talking firstly about “The Dreaming”. I’ll then talk about how I pitched my work to Tokyopop, and the pre-planning required to do the graphic novel/manga. I’ll also talk about my work process, and how I prepare the final pages for the book.
On the same panel: Madman Entertainment and Oztaku

 

Self-Portrait

All Draw Same

Doesn't look like me


 

Self-portrait for a local anthology, All Draw Same which asks artists of Asian descent or people who just draw Asian-like (manga-like) art to do either a self-portrait or a piece of writing. It’s being compiled by Komala, the goddess of manga.

 

Yunyu

Yunyu

I drew this pic of Yunyu the first time we met


 

Here’s a musician who creates rather unusual music. I went to her gig a few weeks ago, and this is EXACTLY what she looks like. Actually, no, she has TWO eyes, but with her goth/horror-tinged music, she OUGHT to only have one. Yunyu and her friends are all huge comics/manga fans, so naturally we get along very well.

 

The Waking: Opera Singer v2.0

Opera Singer v2.0

This is the last piece for my art exhibition.

 

Block 6: Is here. And Block 6 starts a new chapter – onto Chapter 6 where the REAL plot starts to roll together. YAY!!

 

Article Count: I found this great article about the state of the Manhua industry, written by a Korean so I assume it’s a legitimate look. I know the Manhua industry has been suffering trouble for sometime now, and this article gives an unsentimental and balanced look at why.

 

Diamond Previews: Comic World News: Flipped takes a look at this month’s offerings from Diamond comics, and “The Dreaming” is mentioned in it! I think this is a good month to go and contact all the comic stores in Australia about my book.

The Waking: And it Continues…

Currently I’m juggling my marketing scheme and coming out on the bottom, but at least making progress. I’m working on a flyer to distribute at the long line of upcoming conventions, and things are okay so far. I’ve also got to design a business card. I’ve got a good postcard though, and it’s here. The postcard is going to be issued by TokyoPop, and going to be distributed free as part of signings!! I took the liberty of creating all new art for it rather than just slapping the cover onto it – so power be to moi!

I’ve also printed the art for the Electrofringe festival out, and they look fantastic! Will probably reuse them for the other conventions. And it is confirmed. The Electrofringe Art Exhibition will go from 22nd September to the 9th October, and I will be there at a panel on the 2nd October to talk about my work. More details on convention attendances to be posted up later on.

 

The Dreaming - Jeanie

 

This is actually in colour, with the same colour scheme as the Cover of “The Dreaming”, but this duotone version looks pretty too, so I’m posting this up.

 

Block 6: The Webcomic is here. And page117 is up. It’s the last page of Chapter 5, though in reality I’ve decided to split Chapter 5 into two segments because of the length. Not that it’s making any difference. Part 1 of Block 6, due to the chapter changes, now ends at Chapter 7, and Part 2, I guess it’s safe to say, involves a police investigation of a suspicious murder at “Block 6”. And we get to see just how thick a folder this building has. And who gets to die in a horrible way.